PLAYSTATION_WORK


PLAYSTATION


PlayStation Ribbon Refresh

Presented with the challenge of updating the PS ribbon based on a print design update.

C4D + AE


PLAYSTATION NIKE SHOES

Broken up into discrete segments, the team at PS tackled this collaborative project with Nike. Though there was a good deal of crossover with team members helping others with their designated segments, I took charge of the PS1 to Shoe transition.

C4D + AE


PSVR GALAXY

Building off the previous years E3 design, the team was tasked with building hardware into “Galaxy” transitions.

C4D + AE


PLAYSTATION UNDERGROUND

One of the very first assignments I did at PS, a refresh of the PlayStation Underground bumper.

C4D + AE


SPIDER MAN

With the release of Spider Man for PS4 came supplementary media, including this docu-style dive into the characters (and enemies) of the Spider Man universe. The transitions and 2.5D comic book cover animations were built by a duo of Dean Mai and myself.

AI + AE


E3 2015

Going back to my first stint at PlayStation, the team built out these transitions between gameplay footage for the main E3 presentation.

AI + AE